augmented reality analysis paper essay


He experienced the wind throwing out on their encounter, the oscillation of the chair and even diverse smells with the city. He combined visible image, piece of cake and vibrations altogether to generate the idea of creating “The Movie theater of the Future. He was then simply named “The Father of Virtual Reality. Later on, came Ivan Sutherland who was some type of computer scientist and a teacher at Harvard University. This individual invented the “sword of Damocles unit along with his pupil Bob Sproull.

It was the first augmented reality head-mounted display system, suspended through the ceiling plus the user seen computer simulated graphics.

He was referred to as the “Father or Computer Graphics. Minor innovations have extended to occur until the 1990s, when an Australian Media Artist known as Julie Martin brought the idea of “Virtual Reality to tv, and then researcher/designer Tom Caudell gave the definition of “Augmented Reality or “AR.

In 1997, a author know while Ronald Azuma writes a book in which this individual studies the diverse using it inside the fields of Medicine, Industrial design, Military, Nav, sports and entertainment.

Furthermore, at the end of 2000 a research-professor called Hirokazu Kato Developed the ARToolKit which is an application that allows you to combine electronic graphics with all the real life. It uses video checking to overlap computer images on a video camera. The 3d electronic character definitely seems to be standing on a real cardboard. When the user movements the cardboard, the electronic haracter movements with this and looks attached to the true object. This is a recent cutting-edge in the print media sector because that they began to integrate AR to their publications. So Augmented The fact is about improving our daily lives by means of adding digitized data into genuine objects. Currently the most common type of AR can be seen integrated with Smartphones staying widely used or perhaps combining a particular camera into a pc and have the experience. Among the key issues in growing AR applications is the issue of traffic monitoring the wearer’s viewpoint.

In order to know via what perspective to pull the digital imagery, the applying needs to understand where the user is looking in the real world. Which is done through the use of computer vision algorithms to solve the problem. There exists a growing habbit on technology that shoves scientists, designers and designers to explore further and research further. Discuss the advantages and influences it is having on the way we come across the world, as well as the drawbacks of using it on the day-to-day basis as the dependence is usually increasing quickly.


  • Category: essay
  • Words: 451
  • Pages: 2
  • Project Type: Essay

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